OpenShot Library | libopenshot  0.3.3
Public Member Functions | List of all members
openshot::Robotization::RobotizationEffect Class Reference

#include <audio_effects/Robotization.h>

Inheritance diagram for openshot::Robotization::RobotizationEffect:
[legend]
Collaboration diagram for openshot::Robotization::RobotizationEffect:
[legend]

Public Member Functions

 RobotizationEffect (Robotization &p)
 
- Public Member Functions inherited from openshot::STFT
void process (juce::AudioBuffer< float > &block)
 
void setup (const int num_input_channels)
 
 STFT ()
 
virtual void updateFftSize (const int new_fft_size)
 
virtual void updateHopSize (const int new_overlap)
 
void updateParameters (const int new_fft_size, const int new_overlap, const int new_window_type)
 
virtual void updateWindow (const int new_window_type)
 
virtual ~STFT ()
 

Additional Inherited Members

- Protected Attributes inherited from openshot::STFT
int current_input_buffer_write_position
 
int current_output_buffer_read_position
 
int current_output_buffer_write_position
 
int current_samples_since_last_FFT
 
std::unique_ptr< juce::dsp::FFT > fft
 
int fft_size
 
juce::HeapBlock< float > fft_window
 
juce::HeapBlock< juce::dsp::Complex< float > > frequency_domain_buffer
 
int hop_size
 
juce::AudioBuffer< float > input_buffer
 
int input_buffer_length
 
int input_buffer_write_position
 
int num_channels
 
int num_samples
 
juce::AudioBuffer< float > output_buffer
 
int output_buffer_length
 
int output_buffer_read_position
 
int output_buffer_write_position
 
int overlap
 
int samples_since_last_FFT
 
juce::HeapBlock< juce::dsp::Complex< float > > time_domain_buffer
 
float window_scale_factor
 
int window_type
 

Detailed Description

Definition at line 77 of file Robotization.h.

Constructor & Destructor Documentation

◆ RobotizationEffect()

openshot::Robotization::RobotizationEffect::RobotizationEffect ( Robotization p)
inline

Definition at line 80 of file Robotization.h.


The documentation for this class was generated from the following files: