OpenShot Library | libopenshot
0.3.3
RendererBase.h
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#ifndef OPENSHOT_RENDERER_BASE_H
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#define OPENSHOT_RENDERER_BASE_H
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#include "
Frame.h
"
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#include <cstdlib>
// for realloc
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#include <memory>
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namespace
openshot
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{
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class
Frame;
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class
RendererBase
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{
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public
:
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void
paint
(
const
std::shared_ptr<openshot::Frame> & frame);
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virtual
void
OverrideWidget
(int64_t qwidget_address) = 0;
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protected
:
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RendererBase
();
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virtual
~RendererBase
();
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virtual
void
render
(std::shared_ptr<QImage> image) = 0;
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};
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}
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#endif
openshot::RendererBase::RendererBase
RendererBase()
Definition:
RendererBase.cpp:16
openshot
This namespace is the default namespace for all code in the openshot library.
Definition:
Compressor.h:28
openshot::RendererBase::paint
void paint(const std::shared_ptr< openshot::Frame > &frame)
Paint(render) a video Frame.
Definition:
RendererBase.cpp:24
Frame.h
Header file for Frame class.
openshot::RendererBase::~RendererBase
virtual ~RendererBase()
Definition:
RendererBase.cpp:20
openshot::RendererBase
This is the base class of all Renderers in libopenshot.
Definition:
RendererBase.h:30
openshot::RendererBase::render
virtual void render(std::shared_ptr< QImage > image)=0
openshot::RendererBase::OverrideWidget
virtual void OverrideWidget(int64_t qwidget_address)=0
Allow manual override of the QWidget that is used to display.
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