OpenShot Library | libopenshot
0.3.3
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13 #ifndef OPENSHOT_ECHO_AUDIO_EFFECT_H
14 #define OPENSHOT_ECHO_AUDIO_EFFECT_H
24 #include <AppConfig.h>
25 #include <juce_audio_basics/juce_audio_basics.h>
39 void init_effect_details();
58 std::shared_ptr<openshot::Frame>
GetFrame(int64_t frame_number)
override {
59 return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
62 void setup(std::shared_ptr<openshot::Frame> frame);
64 std::shared_ptr<openshot::Frame>
65 GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
override;
68 std::string
Json()
const override;
69 void SetJson(
const std::string value)
override;
73 std::string
PropertiesJSON(int64_t requested_frame)
const override;
This abstract class is the base class, used by all effects in libopenshot.
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number) override
This method is required for all derived classes of ClipBase, and returns a new openshot::Frame object...
This namespace is the default namespace for all code in the openshot library.
void SetJsonValue(const Json::Value root) override
Load Json::Value into this object.
Header file for EffectBase class.
Header file for the Keyframe class.
void setup(std::shared_ptr< openshot::Frame > frame)
Echo()
Default constructor.
Json::Value JsonValue() const override
Generate Json::Value for this object.
A Keyframe is a collection of Point instances, which is used to vary a number or property over time.
void SetJson(const std::string value) override
Load JSON string into this object.
std::string Json() const override
Generate JSON string of this object.
This class adds a echo into the audio.
Header file for JSON class.
juce::AudioBuffer< float > echo_buffer
std::string PropertiesJSON(int64_t requested_frame) const override